Clan of the Il: Year 3145
Suffice to say, this isn’t official any more as it became obsolete the moment I resigned from the company.
Suffice to say, this isn’t official any more as it became obsolete the moment I resigned from the company.
Enjoy what is now a “what if” look at the universe in the 32nd century.
Fair warning: this is what happens when you tell an extreme creative like me there’s only one guideline to do something. Enjoy.
One emotion ran through him with a bitter sting, an emotion he had not felt in decades, if not centuries.
Fear.
One of the major points I pushed hard for was the re-emergence of the Word of Blake as a primary foe going into the post-3250 era. That meant an evolution of sorts for the faction, so I sketched out my own thoughts on how that would come to pass.
Vision? Check. Direction? Check. Concept? Check. Artist? Check.
So what’s next?
Operations SCOUR and SCYTHE were two major campaigns that I helped orchestrate within our massive canon timeline. They were officially Stone’s biggest combined campaigns of the war, culminating in the emancipation of Terra from the Word of Blake’s choking grasp.
Serialized stories can do more than just tell a great connected story. They can showcase how a great RPG campaign arc can be, too.
Using artwork has a number of benefits, the biggest being the ability to create a future reality.
You’ve sold the idea, but that’s the easy part. How do you bring this brainchild into the realm of reality?