A Son’s Requiem (Part II)
He exhaled slowly, releasing the tension he’d stored for the last thirty-six hours. They weren’t in the clear yet—far from it, actually—but any moment of respite was one to cultivate.
He exhaled slowly, releasing the tension he’d stored for the last thirty-six hours. They weren’t in the clear yet—far from it, actually—but any moment of respite was one to cultivate.
Demi-Precentor Alex Emory resisted the urge to reach out and clear his cockpit screen. The gray sky was smudgy with fog—really just low-altitude clouds, this high in the mountains—and gave the viewable landscape a blurry quality that the weary MechWarrior kept trying to blink away.
The Hellions reached optimal range halfway through their charge; several missiles clawed up the hillside towards the massive Falcon ‘Mech and crimson beams from lasers scythed across its legs. The explosions from detonating shells and autocannon fire shook the assault machine but failed to dislodge it; with rock-steady deliberation, Pryde raised his left arm and cut loose with another PPC blast, eviscerating a Cercerops.
As he waited for the enemy below, Brian settled back into the Jupiter’s command couch. He refused to be distracted by checking his systems over for the millionth time; he trusted this ‘Mech with his life. If Fate decreed he die today in this cockpit, so be it.
“Galaxy Commander, what I am about to ask you to do is fit only because of the special nature of your unit,” said Clees. Her face tightened into a grimace. “Even trying to put this to words is an affront to the honor of the Clan, but it must be so.”
It’s been a year since I popped my Destiny disc into my console. A lot of ups and downs since its release; can Bungie’s latest DLC keep me enrolled as a Guardian, or do I retire my light forever?
I was cleaning through some of my older project files and stumbled over my Wars of Reaving material. It’s been four years since the Origins Award-winning book was published, and running through the depth of material I’d compiled over several years was nostalgic, in a way.
So by now, you know that the slog-formerly-known-as-a-Handbook project is now officially out. (As in, currently can be bought as a PDF and soon-to-be hitting store shelves in print form.) Yes, it’s true. Handbook: House Kurita is a reality at long last.
Whew. Almost there.
I first ran across Destiny over a year ago. A new game universe promised by the creators of the Halo franchise? Featuring player-v-player (PvP) as well as co-play options? And a strong storyline threaded throughout, giving you solo play? All against an intriguing science fiction backdrop of humanity’s last stand?
It piqued my interest.