Conventions 2004: Hell on Tiber

Conventions 2004: Hell on Tiber

Ten years back, I was one of the three people helping FanPro produce the big canon event games for Origins and GenCon. One of the most successful games we ran pitted Clan Wolf against Clan Hell’s Horses on the world of Tiber.

Christmas in the Courtyard

Christmas in the Courtyard

This story was commissioned to be part of my church’s Christmas cantata. I’ve made slight word changes from the spoken version for better flow, but otherwise remains as it was presented.

Three Things I Like About: Adventure

Three Things I Like About: Adventure

One of the first Atari games I played on my Sears knockoff system was Adventure. Created as a graphic game based loosely on a computer text game, it was Atari’s seventh best-selling 2600 cartridge.

Three Things I Like About: Car Wars

Three Things I Like About: Car Wars

Car Wars, developed and produced by Steve Jackson Games, was a favorite of my high school gaming group. (Yes, all four of us.) We picked up the Deluxe Edition one day during a comic book run; epic city demolition derbys became a common weekend pick-up gaming alternative.

Three Things I Like About: Mechwarrior Dark Age

Three Things I Like About: Mechwarrior Dark Age

Today I’m setting my Three Things sights on a Collectible Miniatures Game (CMG), that of Mechwarrior: Dark Age (and its second phase, Age of Destruction). CMGs are similar to CCGs (collectible card games) where game pieces are purchased in ‘blind’ booster packs. Because the contents are unknown, part of the challenge for the player is in learning to use what’s inside to maximum effect on the table top. Of course, a secondary benefit is the horsetrading that goes on as players seek to acquire their favorite factions, pieces, or other criteria in order to field a table army that best suits their play style.